1% numbers outside of the margin of error levels. In the games we tested it had minimal impact on the averages but half of the time it did impact the minimum. So, is RTSS crippling Radeon cards? Not quite, but there is enough of an impact at times to not risk it for quality of results. And for those curious the GTX 1060 6GB was included as a control to see how this fares on the Radeon competitor to verify whether or not they're impacted as well.Īfter running the first few tests we were clued in that there is a pretty noticeable impact on DOOM and Wolfenstein 2 so we had to try that out, and sure enough, yes there was. We are running four different games across various APIs and engines along with Firestrike to see if there is an impact with Riva Tuner Statistics Server on with the overlay and without it or Afterburner running. I did allow for a cool down time between runs and let the cards return to idle temps Consistency is key here as we'll be looking for changes in performance. This is easy to do with the RX 480 8GB and the GTX 1060 6GB as with the Radeon card moving the power target slider in Radeon Settings allows it to stay locked at its boost frequency and the GTX 1060 6GB in all our testing has stayed at 1886MHz over prolonged runs. Higher end cards like the GTX 1070 and RX Vega 56 are a little more fickle about maintaining a constant clock speed through testing. I decided to go with the RX 480 8GB and the GTX 1060 6GB as their representative of the majority of users out there these days and offer a baseline that is easy to hit. Testing was fairly simple on our GPU test bench. Today, I'm going to test in a few games and Firestrike if this is measurable and whether it's an internet myth or there is reality to it. #RIVATUNER STATISTICS SERVER IS CURRENTLY ACTIVE SOFTWARE#Thankfully for all of my benchmark testing I've never run with any overlay on, even with OCAT I keep the overlay disabled along with all other monitoring software just so that I don't introduce any possibility of interference. If this is true then when we see performance comparisons between say a RX 480 and a GTX 1060 what we see is what is happening, but it could be lesser on the RX 480 than what it is capable of in reality. My understanding from the internet is that Radeon is affected whereas GeForce is not. I've been just as guilty as others in the past of using RTSS when recording gameplay footage to show the performance differences between Radeon and GeForce cards. However, I've seen claims of performance impact on Radeon cards when using this program, to the point where there has been talks of dropping support for RTSS over it. Using MSI Afterburner along with Riva Tuner Statistics Server Overlay is an amazingly excellent tool for seeing how your system is performing in real time, from CPU utilization to frame times it's about as hand as it gets.
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